Devlog 9


After the results of our first playtest, we have been able to take in certain changes we need to make to the game. The demo we have built is still in it's rather early stages and doesn't have any final touches such as art or sound yet and hopefully these first few playtests will help us get the core mechanics down and theme of our game solid before moving onto these aspects. The playtests have given us valuable information on our map size and UI and we have been able to update more finalized UI and are moving towards filling up the map and making it less empty. 

I'm finding it a little difficult in that sense to find where to fit in my contributions. I have sound and music but as I said above, for now we are mainly focusing on the mechanics and theme of the game. It feels hard but at least we can work on the foundation of the game and make sure its solid and reflects out theme. Then I can start to add in my sounds and music.

I'm going to continue to refine the music I've made as my Sound Design class has given me some more insight on creating music and sound for games so I want to change them up a bit. We will continue to document and playtest and hopefully start to get our game closer to the final product!

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